obj = WarEntity.new()
obj:setAngle(1,2,3)
obj:setFiring(true)
print("Hello, World! " .. obj:getAngle() .. " " .. tostring(obj:isFiring()))

texture = Texture.new("data/images/arrow.png")
print("Texture " .. texture:getWidth() .. "x" .. texture:getHeight())

model = Model.new("data/meshes/ship.bin")
print(model)

font16 = Font.new("data/fonts/font16.fnt")
print(font16)

while Game.pollEvents() do
	Render.beginFrame()
	Render.drawModel(model)
	Render.drawText(font16, 0xFFFFFFFF, 10, 10, "Hello, World!")
	Render.endFrame()
end
